Media Misc: Seamless

I am an avid user of Seamless.com.

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Introduction

As most of the people in my generation would say, I love new media.  Continue reading

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Media Miscellany – UBER

I want to take this opportunity to point out a fascinating new app that I discovered this past weekend. On Saturday night, I went out to dinner with a friend at the popular Italian Continue reading

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Mechanical Turk

For my mechanical turk experience, a user provided a grid with nine squares. A few of the squares had simple drawings and the task was to draw in the middle square what was shown in the square below it. The drawings all were done in different colors and brush sizes so I was instructed to toggle with tools at the top of the screen to adjust the pigment and size in order to match the drawing. It was simple, boring, and seemed absolutely purposeless to me. I could not imagine how such a task could help anyone with anything. The payment was $0.04 a hit which also seemed pointless to me. For that cost, I’d rather just do the simple task for free then go through the trouble of creating an account to receive payments. Next time I’ll let the user know to just consider it a favor and save him/her four cents.

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Curatorial Project: Truth in Film

Jean Luc Godard said that “Cinema is truth at twenty-four frames per second”.  Does that still hold true today. With today’s programs, such as final cut and Photoshop, can film still be true? The exhibit: Truth in Film, presented at The Museum of the Moving Image in Astoria, Queens hopes to answer this question. The goal of this museum is to “advance the public understanding and appreciation of the art, history, technique, and technology of film, television, and digital media. [The museum] does so by collecting, preserving, and providing access to moving-image related artifacts, screening significant films and other moving-image works, presenting exhibitions of artifacts, artworks, and interactive experiences, and offering educational and interpretive programs to students, teachers, and the general public.” Continue reading

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Curatorial Project – Digital Art

The notion of art has been around for centuries, beginning with the intent of images drawn on cave walls for communication and storytelling. As we have progressed through time, the medium in which we use or create art has transformed. While drawing, painting and sculpting are all forms of familiar ancient methods of creative art, in today’s day and age, society has taken a leap of faith into the technology side of art. The new form of art that is progressing more than ever is digital art, and has now manifested itself into becoming quite common beyond studio and visual art culture. Digital art offers a wide variety of manipulation to images and to the creation of images.

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Media Miscellany: Relationships Today

Today, we have access to just about anyone. We can tweet celebrities or read the profiles of people we see around school but have never spoken to. Essentially, we can get to know one another without ever even being in the same room as someone. Continue reading

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Curatorial Project: MUSEUM OF MUSIC IN MOTION

Screen shot 2013-05-20 at 8.57.34 AM                           BREAKING NEWS: MUSEUM OF MUSIC IN MOTION

In 2014 the Berklee College of Music will open its doors to the Museum of Music In Motion. The museum will allow for guest’s to enter a world where they will have the ability to learn, create, produce, and explore the multiple dimensions of technology as they travel through time, space, motion, and of course music.

BerkleeCollegeofMusic

Located in the heart of downtown Boston, Massachusetts, Berklee College of Music is the largest independent college of contemporary music in the world. The college offers a wide variety of both contemporary and historic styles of music. Though, Berklee College of Music is known to be a private institution, our board of directors is happy to announce the opening of our first public museum. When the operation first began, frequent committee meetings were held to discuss the mission of the Museum of Music In Motion. It was evident to all that because of the world in which we live in; one so heavily impacted and distracted by an abundance of different social media platforms, it was key to create a museum which kept visitors fully engaged in what was going on around them, rather than what was happening in the palms of their hands. In order to achieve this goal, a team of experts traveled the country visiting different museums while paying close attention to the public’s reaction. One museum in particular offered a specific exhibit, which caught the attention of our experts; The Museum of Moving Image located in Queens, NY.

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“The Museum maintains the nation’s largest and most comprehensive collection of artifacts relating to the art, history, and technology of the moving image—one of the most important collections of its kind in the world.” In addition to the permanent instillations, The Museum of Moving Image is home to many temporary exhibits. Expressing such passionate interest in the Museum’s current exhibit, members of the Museum of Music In Motion have worked hard to connect with those involved in hopes of creating Boston’s very own.

The first, Spectacle: The Music Video is the first museum exhibition to celebrate the art and history of the music video. “Through over 300 videos, artifacts, and interactive installations, the exhibition shows the changing landscape of the music video, highlighting its place at the forefront of creative technology, and its role in pushing the boundaries of creative production. Spectacle explores the trajectory of the music video from precursors through to the present day across a range of musical genres, and showcases the innovative work of contemporary directors such as Michel Gondry, Floria Sigismondi, and Chris Milk.”

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Music videos are presented alongside interactive experiences featuring works such as Radiohead, “ House of Cards”

Screen shot 2013-05-20 at 9.06.18 AM Screen shot 2013-05-20 at 9.06.11 AM                                 (https://www.youtube.com/watch?v=8nTFjVm9sTQ)

(http://www.youtube.com/watch?v=cyQoTGdQywY&feature=player_embedded)

As stated in a review,  “the video was shot without the use of any cameras and only using lasers and scanners.”  “We scanned the images using two different technologies. For the stuff that features Thom, we used a system called Geometric Informatics System, which basically is a scanner that records points of data at 180º. For the wider environments we used a lidar system, which is 64 lasers that revolve, recording 90º slices, so once you have collected all the data you basically stitch all the slices together to create a scene. We used this for all our exterior shots, where we drove very slowly collecting data.”

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When speaking with those who organized the exhibit, we expressed extreme interest in how we believed this would be an essential permanent exhibit to the museum. In addition to the exhibit, we would work closely with the creators of, Radio Head’s “House of Cards” producers. We hope to allow guests the ability to personally create their own videos using these particular types of technology.

(We also want to underscore early on that all music involved within the exhibit is available for purchase prior to exiting the museum. This would in hopes avoid all potential conflict, copyright issues, and support those artists featured inside the exhibit.)

The phrase “ seeing is believing” is something all creators of the Museum of Music In Motion Have kept in mind. Aramique, Red Paper Heart, and Fake Love are the designers of  Sonos Playground Deconstructed (2013), an instillation. The instillation aims to bring minimalist art to life as an immersive music video environment. “Visitors are able to select a song from an iPad and watch a visualization of the music projected onto the surrounding walls. Through motion-capture technology, visitors can interact with and manipulate the visuals through movement.”

Screen shot 2013-05-20 at 9.06.00 AM

(http://www.youtube.com/watch?v=bBbrkhMpQrE)

We also wanted to stay close to the meaning of the museum- which is of course music and sound. In doing so, we connected with Chistina Kubisch, creator of the electrical walks. We felt that with so much going on within the walls of the Museum of Music In Motion, it could potentially be a great opportunity for visitors to experience an electrical walk through the exhibit.

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Our creative team thought that a beneficial permanent instillation to the museum would be to offer the proper technologies and equipment for artists to come in and record their own works of art- which could then be displayed within the gallery. This would in hopes allow for some members of the local community to get the chance to create something they wouldn’t necessarily have the ability to without our help. As the Museum of Music In Motion is still a work in progress, we open our doors to any suggestions and or persons interested in involvement.

Sources: 

http://www.creativereview.co.uk/cr-blog/2008/july/radiohead-house-of-cards-video

http://www.movingimage.us/exhibitions/2013/04/03/detail/spectacle-the-music-video/

http://www.movingimage.us/exhibitions/2013/04/03/detail/sonos-playground-deconstructed-2/

https://www.scientificamerican.com/blog/post.cfm?id=radiohead-launches-new-camera-less-2008-07-15

http://www.fs.fed.us/pnw/olympia/silv/lidar/

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Curatorial Project

Media History: Historical Society in 2025

A Brief History of New Media Social Websites. I wanted to set this exhibit in a later year so that these sites are thought of as extinct and people are more interested in how they came about and faded away.

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Curatorial Project: Crowdsourcing

With today’s technology accessing the masses is easier than ever, so it makes sense that more and more companies are using these systems to communicate more easily. This exhibit will be displayed in a science and technology facility and will focus on the history of the term crowdsourcing and then show how it applies to today’s technology.

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